A maintained collection of useful & free unity scripts / libraries / plugins and extensions. ![]() If you need help adopting BIM (Building Information Modelling) or Revit in your practice, please contact Micrographics so we may be of assistance. (not enough ratings) 53 users have favourite this asset. All of the content will be inside a folder named after the Asset pack you added. Select your project in the list that appears. One can also import the assets from the external library as needed. To add an Asset pack to your project: Find the Asset pack in your Vault which is located at the bottom of the Library tab. Then save the newly created assets to this library. Feature updates in Enscape 3.4 Categories for the Custom Asset Library Categories have been added to the Custom Asset Library to help you better manage your assets. Then s imply create or load the new library. Download Enscape 3.4 today and start enjoying a smoother way to design and visualize your projects. To access the tools needed to create the asset library, switch out the asset. Name it by predicating it with a code that identifies your company as you will be able to filter for these assets by name later. To create a custom asset, duplicate an existing asset. With the Appearance, Thermal, and Physical assets, if we wanted to save our custom assets out to an external library, we must do so from the asset library, and not through the material library. The Physical and Thermal Assets are not compulsory (not even available in Revit LT), but one can switch them out or copy them. It is necessary to look at t few of them to see which one would be most appropriate for our material. The Appearance Asset is also compulsory but can be duplicated and switched out with some other Appearance Asset from the libraries. However, note that the Appearance Assets have differing properties. Now we learn about creating custom assets and saving them into our own custom asset library. Firstly, note that the Identity and Graphics assets are compulsory and cannot be exchanged or duplicated. We learned how to create our own custom materials and how to save them out into a custom material library.
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